Gaming and Education

Richard Ferdig, Jeff Boyer, Meredith DiPietro

 

Content Area Games

 

General K-12 Game Resources Websites:

 

 

Resources

 

Articles & Publications

  • Black, E.W., Ferdig, R.E., DiPietro, J.C., Liu, F. & Whalen, B. (submitted). Visual analyses of the creation of avatars and its implications for online teaching and learning. Paper submitted to Game Studies.
  • DiPietro, M., Ferdig, R.E., Boyer, J., Black, E.W. (2007).  Towards a framework for understanding electronic educational gaming.  Journal of Educational Multimedia and Hypermedia, 16(3), 225-248.
  • Ferdig, R.E. (2007).  Learning and teaching with electronic games.  Journal of Educational Multimedia and Hypermedia, 16(3), 217-223.
  • Ferdig, R.E. (Ed.) (in progress).  Handbook of research on effective electronic gaming in education.  To be published by Information Science Reference (Hershey, PA) in 2008. 
  • Ferdig, R. E., & Boyer, J. (2007). Can game development impact academic achievement? T.H.E. Journal. [Online]. Available: http://www.thejournal.com/articles/21483
  • Ferdig, R. E., & Boyer, J. (2007). Getting started with videogame development. T.H.E. Journal. [Online]. Available: http://www.thejournal.com/articles/21510

·         Resources in Article

o        RPG Maker XP http://www.enterbrain.co.jp/tkool/RPG_XP/eng/

o        Microsoft's XNA Developer Center http://msdn.microsoft.com/xna/

o        Open-source paint program: GIMP http://gimp.org/

o        Sprite editor: Allegro http://ase.sourceforge.net/

o        GIF animator: GIFWorks http://www.gifworks.com/

o        Music editing: Audacity http://audacity.sourceforge.net

o        Open-source game engines:

§         Unreal Tournament http://openut.sourceforge.net/

§         IRRLICHT http://irrlicht.sourceforge.net/

§         Quake engine http://www.idsoftware.com/business/techdownloads/

§         Second Life http://secondlife.com/developers/opensource/

o        List of game software and tools: http://www.ambrosine.com/resource.html

o        Gaming mailing list: http://www.seriousgames.org/

o        Educational gaming journal: http://it.coe.uga.edu/itforum/Games_Resources.html

o        Gaming blog: http://edugamesblog.wordpress.com/

o        Game Learning http://www.gamelearning.net/

o        Gamequarium http://www.gamequarium.com/

o        Social Impact Games http://www.socialimpactgames.com/

o        Example of game journal: Game Studies http://gamestudies.org/

o        Example of gaming conference: Games + Learning + Society http://glsconference.org/2007/

o        Example of gaming summit: Federation of American scientists http://www.fas.org/gamesummit/

o        Example of gaming initiative: Serious Games http://www.seriousgames.org/

o        Game research collection sites:

§         Digiplay Initiative http://digiplay.info/digibiblio

§         Claims of Games http://theclaimsofgames.netcipia.net/xwiki/bin/view/Main/WebHome

§         IEEE-CS Task Force on Game Technology http://www.ucalgary.ca/~jparker/TFGT/publications.html